Comments

Log in with itch.io to leave a comment.

Reiterating some points by prsas.
1. No sound makes the game feel strange.
2. Having the controls on screen is unnecessary as well as the spells at the bottom. 
3.  Might be intentional, but I noticed the icicle is stationary, as in if you make it go off and run past an enemy it stays where you fired it off. Icicles are also weaker than I expected, since there's more of the ability being thrown, not sure how to explain it. There's multiple icicles and it takes two and a half casts to kill an enemy, like the boulder, 2 hits. I don't see myself using lighting either, I'll give the game another try since I haven't gotten two far, I've only collected 2 keys before I died. 

Anyway, I might just not be good at these kinds of games, but I die pretty quick and don't make much progress often. I saw that the LL spell heals you, but I wasn't able to find that in my short playthrough. 

Thanks for the feedback. Sound is on the way. Updated UI will also come in the future. I'll definitely have all the things you said in mind.

Neat idea, like Magicka but on 2D. Taking into account it's a beta, a few criticisms:

- No sound at all makes the game feel very flat and uninteresting

- Having so many spells yet no tutorial nor intuitive way to understand them doesn't do the game any favours. How about introducing them one by one slowly?

- Having the controls stuck on the screen at all times takes valuable screen space and doesn't add much once you already know them; in fact they're distracting

Thank you for the feedback. I definitely agree and I'll make the appropriate changes.